Detailed Instructions: In this task, you're given a question, along with three passages, 1, 2, and 3. Your job is to determine which passage can be used to answer the question by searching for further information using terms from the passage. Indicate your choice as 1, 2, or 3.
Q: Question: How many years were there between the release of the Super Famicom and the beginning of Mother 3 development? Passage 1:In October 1987, the American Soccer League announced that it had awarded a franchise to Joe Robbie which would be located in Fort Lauderdale, Florida. Robbie, who owned the Minnesota Strikers of the Major Indoor Soccer League announced his intentions of resurrecting the name Fort Lauderdale Strikers and hired Wim Suurbier to coach the team. The team played their home games in Lockhart Stadium. In their first season, the Strikers stormed the ASL, finishing with a 14-6 record, best in the league, before falling to the Washington Diplomats in the finals. In 1988, Robbie later sold his share in the team to Noel Lemon. In January 1989, Suurbier resigned as coach to be replaced by Thomas Rongen. In their second season the Strikers did almost as well, finishing the season at 12-8. They went on to defeat the Boston Bolts for the 1989 championship. This qualified them for the 1989 National Pro Soccer Championship, the first American national outdoor soccer championship since the collapse of the North American Soccer League in 1984. On September 9, 1989, the Strikers defeated the San Diego Nomads of the Western Soccer League, 3–1, to win the title. Following that game, the ASL merged with the WSL to form the American Professional Soccer League. They played five more years in that league. For the 1990 season seven home games were played at Pompano Beach Municipal Stadium and five at the Royal Palm Polo Club in Boca Raton, after the Broward School Board denied the team access to Lockhart Stadium. In January 1991, the Strikers merged with the Orlando Lions. The combined team retained the Strikers name, uniforms and staff. Soon after Lemons sold the team to Bryan Lockwood.
 Passage 2:While in the sixth form, he starred in a production of Hamlet, which was taken to the Edinburgh Festival Fringe and very well regarded. At 18 he won a scholarship to the University of Cambridge, where he read history at St John's College and earned his degree. Younger members of the university at the time included Ian McKellen (who had a crush on him—"a passion that was undeclared and unrequited", as McKellen relates it) and Trevor Nunn. During his studies at Cambridge, Jacobi played many parts including Hamlet, which was taken on a tour to Switzerland, where he met Richard Burton. As a result of his performance of Edward II at Cambridge, Jacobi was invited to become a member of the Birmingham Repertory Theatre immediately upon his graduation in 1960.
 Passage 3:Mother 3 was originally developed for the Super Famicom (Super Nintendo Entertainment System) beginning in 1994. Shigeru Miyamoto, head of Nintendo Entertainment Analysis & Development and Mother 3 producer, said that Mother 3 was "a commercial decision", since Mother 2 (EarthBound outside Japan) had sold well. By this point, Mother series creator Shigesato Itoi had worked on the series' earlier games and Itoi Shigesato no Bass Tsuri No. 1 and was experienced at pitching video games, so Miyamoto provided a team willingly. The Mother 2 development team carried over to the new game's development, though several people left and the team grew in size. They forewent the usual prototyping phase and went straight into development expecting to create something unprecedented. Itoi said he wanted to make the game like a Hollywood film. In September 1994, he predicted that Mother 3 development would end around 1996 with a release on Nintendo's then-upcoming console. The team was inspired by Super Mario 64 and felt that they too could creatively flourish by making a 3D world without restrictions. Their early technical specifications exceeded the capabilities and memory limits of the platform. About halfway through development, the team attempted to scale back its large scope and changed its development platform to the 64DD, a Nintendo 64 expansion peripheral. At E3 in June 1997, Miyamoto speculated that Mother 3 would be one of the four titles for the then-expected 1998 launch of the Japan-only peripheral, but the game was instead converted to a Nintendo 64 cartridge-only format upon the commercial failure of the repeatedly delayed 64DD.

A:
3