Given the task definition and input, reply with output. In this task, you're given a question, along with three passages, 1, 2, and 3. Your job is to determine which passage can be used to answer the question by searching for further information using terms from the passage. Indicate your choice as 1, 2, or 3.

Question: Who was EA Games' CEO when Suda presented Kurayami's concept to the company? Passage 1:The service launched as multichannel television service was beginning to be established in Oklahoma City and surrounding communities, with several cable providers and an MMDS operation having already commenced service in the metropolitan area. Cox Cable and Pan Oklahoma Communications were in the process of wiring the Oklahoma City core. (When the two providers commenced operations in April 1980, Cox serviced the western half of the city and Pan Oklahoma—an African American-owned buildout venture that was majority owned by Cox, which would acquire the company outright in December 1983—provided service to northeastern Oklahoma City, from Western Avenue eastward, and the bordering unincorporated suburb of Forest Park.) MMDS service was also provided throughout the city via the single-channel TVQ/Movie Systems, Inc., which began operations in October 1978, providing programming from HBO, Superstation WTBS and supplementary content from eventual KAUT sister station WGN-TV/Chicago (consisting of Chicago Cubs Major League Baseball games) and Nickelodeon (from which TVQ provided additional children's programming until June 1981). Multimedia Cablevision also began providing service to select suburbs and adjacent areas of Oklahoma City as early as 1972 (eventually including among others, Bethany, Edmond, Guthrie, Del City, Choctaw, Harrah, Moore, Nichols Hills, Norman and Yukon), except for Midwest City, which—in areas outside of the Multimedia-serviced Tinker Air Force Base—was served by American Cablevision (which had began operations in 1979, and would be absorbed into Multimedia's Central Oklahoma operations in May 1984). These suburban services were also in the process of expanding their lineup of cable-originated channel offerings.
 Passage 2:Born on 13 December 1863, Arthur Slade Baker was educated at Bedford School. He received his first commission as a second lieutenant in the Royal Artillery in 1882, was promoted to the rank of lieutenant on 1 October 1882, to the rank of captain on 1 October 1891, and to the rank of major on 1 April 1900. He served during the Second Boer War in South Africa between 1900 and 1901. In June 1902 he was appointed as Inspector, General Stores division, of the Army Ordnance Department, serving at Woolwich until 1905. He was Deputy Assistant Director at the War Office between 1908 and 1912. He was promoted to the rank of Lieutenant Colonel in 1912. He served during the First World War, and was promoted to the rank of Brigadier General.
 Passage 3:The game's history can be traced back to 2005, when Goichi Suda and Shinji Mikami (creator of the Resident Evil series) became good friends while working together on Killer7. Suda wanted to make a survival horror game exclusively for the PlayStation 3. With his first horror title  receiving decent sales in Japan by 2006, Suda immediately began working on Kurayami (Japanese for 'Darkness') in his spare time. It was at one time thought to be called "Closer". However, EA later confirmed that name had been abandoned for another title. By the Electronic Entertainment Expo (E3) in 2006, a publisher for Kurayami had not yet been established. In 2008, Suda presented the game's concept to EA Games, who agreed to license the Unreal Engine 3 and to publish the game to a worldwide audience. Shinji Mikami was then invited to executive-produce the project. Suda wanted to announce the game at E3 2009, but was not allowed to do so, due to a media silence agreement between Grasshopper Manufacture and EA Games. That December, Akira Yamaoka (sound designer for the Silent Hill series) left Konami after finishing his work on  and joined Grasshopper Manufacture because he enjoyed the latter's game No More Heroes. Yamaoka began work as the sound designer for the game. The game went about five different versions until Electronics Arts approved it. The newly titled Shadows of the Damned was finally unveiled at the Tokyo Game Show in 2010 as an action game.
3